Tuesday, December 2, 2008

Speed Bumps

Today, apart from the usual revising the schedule and making sure people are on track with their tasks, I've been re-writing a piece of code that creates new objects every single frame of the game. This is a rather time-consuming operation, so I'm adapting so that it takes up considerably less time, hopefully with the effect of gaining a few frames per second on the frame rate. We'll know more tomorrow!

Paul

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