With today being our Beta Milestone, I spent a lot of time last night polishing up sections of code. Most of the game elements are in the game, and it it looking good (or at least I think so, but I'm probably biased).
We've also got some testers coming in today to playtest that game. They were supposed to be coming in yesterday, but lets just say that we failed on that one. Probably the biggest problem was that an hour before the testing was supposed to take place, everyone was frantically working on and uploading last minute fixes/improvements into the game, but because of the sheer ferocity of the moment some people didn't check their code before committing , then everyone had buggy builds.
On the flip side, today we can only improve on our performance.
Friday, December 12, 2008
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