Welcome! This is Paul, a student from the Interactive Gaming (April 2008 intake) class of Media Design School, IGAPR08 for short.
We're making a game!
After 24 intense weeks of learning the fundamentals of game programming, our entire class is now responsible for the design and implementation of a computer video game, using all the skills that we have learnt up to this point.
We are going to create a game idea from scratch, design it, document it, work out how to implement it, and then code it all within a time limit of eight weeks. Two weeks for Game and Technical design, then just less than 6 weeks for the Implementation phase.
This blog will serve as a record of our journey from game conception to the last milestone of delivering the final Gold build for release, and a post mortem of our experiences.
Thanks for joining us, stay posted for further updates.
Paul Chambers
Project Manager
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment